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Items

Heal potion

Restores a few HPs when consumed

Dragon eye

Enhances weapons until 100%, probability of failure increases with lvl of weapons

Clan creation

Creates a clan where leaders can invit members

Inventory slot

Add one permanent additional slot to inventory capacity

XP boost

XP gain from monsters is multiplicated per 2 for the next 99 kills

Skills reset

All skills points are removed from skill grid and can be freely reassigned

Drop boost

Increases drop rate for the next 99 kills

Plant

Allows to craft a power potion

Power potion

Increases defense and attack statistics, lost if player travels to another map

Arena ticket

Registers player or whole team if any to battle Arena

Town ticket

Teleports player to town

Ring +10% ata

Increases attack statistic, lost if player dies

XP potion

Gives a bit of XPs when consumed

Ring +10% def

Increases defense statistic, lost if player dies

Stamina potion

Fulfills stamina bar when consumed

Red plant

Allows to craft a stamina potion

HP elixir

Restores a lot of HPs (limit 3 elixir for 5 seconds). Can be cooked from HP potions

Aggro elixir

Provokes all mobs around to attack player. Can be cooked from power potions

Party elixir

Dispatches heal and buff skills to entire team. Can be cooked from XP potions

Stamina elixir

Stamina regenerates faster, lost if map is changed. Can be cooked from stamina potions

Camp ticket

Teleports player to camp

Devil skin

Changes the player appearance

Mask skin

Changes the player appearance

Wing skin

Changes the player appearance

Restat/Reskin

Allows player to reset appearance and initial statistics of a character

Ring of life

Increases HP bar regeneration rate

Skull skin

Changes the player appearance

Red crystal

Allows to craft a life crystal

Life crystal

Extends the number of HPs

Icy talent

Increases resistance to fire attacks. Must be activated in advanced menu once learned.

Invisible talent

Prevents monsters from detecting players. Must be activated in advanced menu once learned.

Hasty talent

Decreases cast time of skills. Must be activated in advanced menu once learned.

Lucky talent

Gives a floor drop rate whatever the monster level. Must be activated in advanced menu once learned.

Vigorous talent

Increases damages caused by melee attack. Must be activated in advanced menu once learned.

Merchant talent

Doubles the price of items sold to NPC. Must be activated in advanced menu once learned.

Raptor egg

summons a raptor mount, remains until players dash, attack or use a skill

Raptor egg

summons a raptor mount, remains until players dash, attack or use a skill

Fortress Key

Grants access to Troll fortress once

Dragon claw

Enhances armors until 100%, probability of failure increases with lvl of armors

Relic

Increases faith and permanetly boosts character statistics according to the divinity which has been picked by player at level 60. [defense-attack] gain for 1% of faith:
[5-5] Celeris
[4-6] Eliana
[6-4] Khaan


Pets

Selprat

This daemon increases your HP regeneration speed. Can be found in randomly spawned eggs on the Maze ground

Balrog

This daemon decreases cool down time of skills. Can be found in randomly spawned eggs on the Maze ground

Hydris

This daemon increases melee attack power. Can be found in randomly spawned eggs on the Maze ground


Controls

Mouse

MOVE :
Left click on ground.
SELECT TARGET :
Click on a character or an enemy to select him.
ATTACK/DASH :
Right click to trigger a melee attack on a target if you are close enough (yellow exclamation mark above player), otherwise the player will perform a dash move. Both actions will consume stamina (orange bar on left of screen). Melee attack damages depends on the stamina level.
SPECIAL ACTION :
Player can right click on interactive environment elements which have turned blue when player is nearby such map switch arrows. Note that for crafting (cook pot or anvil), you need to select first an appropriate item in inventory (potion or equipment according to your activity).
USE SKILL or ITEM :
Click on 3rd button to launch the active skill or use the active item. To switch between inventory bar and skill bar, player can drag vertically the mouse on screen and simply pick the active action clicking on the desired slot.

Keyboard

MOVE :
Use directionnal arrows.
SELECT TARGET :
Use tab key.
ATTACK/DASH :
Use enter key to trigger a melee attack on a target if you are close enough (yellow exclamation mark above player), otherwise the player will perform a dash move. Both actions will consume stamina (orange bar on left of screen). Melee attack damages depends on the stamina level.
SPECIAL ACTION :
Player can also use enter or space key near interactive environment elements which have turned blue such map switch arrows. Note that for crafting (cook pot or anvil), you need to select first an appropriate item in inventory (potion or equipment according to your activity).
USE SKILL or ITEM :
Space key will launch the active skill or use the active item. To switch from inventory bar to skill bar or to change the active slot, player can use AZQ keys (QWA).

Touch screen

MOVE :
Tap on ground or use directionnal circle at right bottom corner.
SELECT TARGET :
Use the target UI button at right bottom corner.
ATTACK/DASH :
Use the action UI button at right bottom corner to trigger a melee attack on a target if you are close enough (yellow exclamation mark above player), otherwise the player will perform a dash move. Both actions will consume stamina (orange bar on left of screen). Melee attack damages depends on the stamina level.
SPECIAL ACTION :
Player can also use the action UI button (attack/dash) near interactive environment elements which have turned blue such map switch arrows. Note that for crafting (cook pot or anvil), you need to select first an appropriate item in inventory (potion or equipment according to your activity).
USE SKILL or ITEM :
Tap on the active skill item to use it. To switch from inventory to skill bar, swipe your finger horizontally and tap on a slot to select the active action.


Equipment

Pyrodactyl

Lvl 1, New character. Diversity [defense-attack] : [0-10]

Axe

Lvl 1, New character. Diversity [defense-attack] : [0-10]

Shoulder pad

Lvl 3, Can be dropped on Dead Dogs and Skulls. Diversity [defense-attack] : [6-2] [4-4]

Shoulder pad

Lvl 5, Can be dropped on Gargoyle. Diversity [defense-attack] : [10-0] [15-5]

Armor

Lvl 10, Craftable at forge from glove, shoulder pad or boots with level lower than 10. Diversity [defense-attack] : [29-11]

Pyrodactyl

Lvl 10, Can be dropped on Spectra. Diversity [defense-attack] : [0-20]

Axe

Lvl 10, Can be dropped on Spectra. Diversity [defense-attack] : [0-20]

Armor

Lvl 11, Can be dropped on Mutant. Diversity [defense-attack] : [35-15]

Glove

Lvl 15, Can be dropped on Wurm. Diversity [defense-attack] : [18-2]

Armor

Lvl 20, Craftable at forge from glove, shoulder pad or boots with level between 10 and 20. Diversity [defense-attack] : [45-3]

Pyrodactyl

Lvl 20, Can be dropped on King Eye. Diversity [defense-attack] : [0-35]

Axe

Lvl 20, Can be dropped on King Eye. Diversity [defense-attack] : [0-35]

Armor

Lvl 21, Can be dropped on King Wurm. Diversity [defense-attack] : [55-15] [57-12] [53-18]

Pyrodactyl

Lvl 21, Can be dropped on King Eye. Diversity [defense-attack] : [18-38]

Axe

Lvl 21, Can be dropped on King Eye. Diversity [defense-attack] : [18-38]

Shoulder pad

Lvl 25, Can be dropped on Raptor. Diversity [defense-attack] : [39-0] [42-2]

Glove

Lvl 25, Can be dropped on WereWolf. Diversity [defense-attack] : [30-9] [31-13]

Armor

Lvl 30, Craftable at forge from glove, shoulder pad or boots with level between 20 and 30. Diversity [defense-attack] : [60-3]

Pyrodactyl

Lvl 30, Can be dropped on Sorcerer. Diversity [defense-attack] : [4-47] [3-52] [0-50]

Axe

Lvl 30, Can be dropped on Sorcerer. Diversity [defense-attack] : [4-47] [3-52] [0-50]

Armor

Lvl 31, Can be dropped on Zender. Diversity [defense-attack] : [77-21] [72-24] [75-19]

Boot

Lvl 32, Can be dropped on Troll. Diversity [defense-attack] : [53-10] [57-4]

Armor

Lvl 35, Craftable at forge from glove, shoulder pad or boots with level between 30 and 40. Diversity [defense-attack] : [67-10]

Pyrodactyl

Lvl 40, Can be dropped on Lizard. Diversity [defense-attack] : [5-70]

Hammer

Lvl 40, Can be dropped on Lizard. Diversity [defense-attack] : [5-70]

Armor

Lvl 41, Can be dropped on Zaar. Diversity [defense-attack] : [99-21]

Pyrodactyl

Lvl 41, Can be dropped on Lizard. Diversity [defense-attack] : [13-85]

Hammer

Lvl 41, Can be dropped on Lizard. Diversity [defense-attack] : [13-85]

Armor

Lvl 51, Can be dropped on Tentacles. Diversity [defense-attack] : [150-25] [245-29] [221-19] [259-33] [255-19]

Pyrodactyl

Lvl 62, Can be dropped on ZaarSoul. Diversity [defense-attack] : [25-156] [18-141] [35-159] [30-151]

Axe

Lvl 62, Can be dropped on ZaarSoul. Diversity [defense-attack] : [25-156] [18-141] [35-159] [30-151]

Shoulder pad

Lvl 63, Can be dropped on Spider/RedSpider. Diversity [defense-attack] : [90-40] [110-56]

Armor

Lvl 66, Craftable at forge from glove, shoulder pad or boots with level between 60 and 70. Diversity [defense-attack] : [215-60]

Pyrodactyl

Lvl 70, Can be dropped on General. Diversity [defense-attack] : [45-190]

Sword

Lvl 70, Can be dropped on General. Diversity [defense-attack] : [45-190]

Pyrodactyl

Lvl 80, Can be dropped on Hares. Diversity [defense-attack] : [90-290] [100-300] [110-300]

Sword

Lvl 80, Can be dropped on Hares. Diversity [defense-attack] : [90-290] [100-300] [110-300]